Able to download whole data to local
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d2ab28372f
commit
059088121e
5 changed files with 78 additions and 7 deletions
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@ -21,7 +21,7 @@
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<MudContainer Class="justify-center d-flex">
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@if (Charecters != null)
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{
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<MudPaper Class="overflow-scroll rounded-0" Style="height: 60vh;" Elevation="1">
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<MudPaper Class="overflow-scroll rounded-0" Style="height: 50vh;" Elevation="1">
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<MudDataGrid FixedHeader=true Items="@Charecters">
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<Columns>
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<PropertyColumn Property="x => x.charcter" Title="CChar" />
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@ -31,15 +31,47 @@
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</MudPaper>
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}
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</MudContainer>
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<MudContainer Class="justify-center d-flex pt-4">
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<MudButton Class="mt-1 mb-7" Variant="Variant.Filled" Color="Color.Secondary" Disabled="@(isLoading || isSavedLocally)" OnClick="LoadAllChunksIntoLocalStorage">
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@if (!isSavedLocally)
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{
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@if (isLoading)
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{
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<MudText>@($"{savedChunks}/{numOfChunks}")</MudText>
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<MudProgressCircular Class="pl-8 ms-n1 mr-2" Size="Size.Small" Indeterminate="true" />
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}
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else
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{
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<MudText>Load chunks to local storage</MudText>
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<MudIcon Icon="@Icons.Material.Rounded.Send" Class="mr-1" />
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}
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}
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else
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{
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<MudText>Chunks are saved locally</MudText>
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}
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</MudButton>
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</MudContainer>
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<MudContainer Class="justify-center d-flex pt-4">
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<MudButton OnClick="async ()=>{await localStorage.ClearAsync(); navigator.NavigateTo(string.Empty, true);}" Variant="Variant.Outlined" Color="Color.Tertiary">Delete local storage</MudButton>
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</MudContainer>
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</MudContainer>
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</MudContainer>
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@code{
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int numOfChunks = 197; //Exclusive index 0
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int selectedChunk = 0;
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int savedChunks = 0;
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protected override void OnInitialized()
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bool isLoading = false;
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bool isSavedLocally = false;
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protected async override Task OnInitializedAsync()
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{
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if (await localStorage.ContainKeyAsync("Normalized_chunk_001.json"))
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isSavedLocally = true;
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SelectedChunk();
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StateHasChanged();
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}
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@ -53,7 +85,34 @@
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CChar[]? Charecters;
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async void SelectedChunk()
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{
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Charecters = await httpClient.GetFromJsonAsync<CChar[]>($"Data/Normalized_chunk_{selectedChunk.ToString("000")}.json");
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if (await localStorage.ContainKeyAsync("Normalized_chunk_001.json"))
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isSavedLocally = true;
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if (!isSavedLocally)
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Charecters = await httpClient.GetFromJsonAsync<CChar[]>($"Data/Normalized_chunk_{selectedChunk.ToString("000")}.json");
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else
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{
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string json = await localStorage.GetItemAsync<string>($"Normalized_chunk_{selectedChunk.ToString("000")}.json");
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Charecters = JsonConvert.DeserializeObject<CChar[]>(json);
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}
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StateHasChanged();
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}
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async void LoadAllChunksIntoLocalStorage()
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{
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isLoading = true;
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for (int i = 0; i < numOfChunks; i++)
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{
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string? jsonChunk = await httpClient.GetStringAsync($"Data/Normalized_chunk_{i.ToString("000")}.json");
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if (string.IsNullOrEmpty(jsonChunk)) continue;
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await localStorage.SetItemAsync($"Normalized_chunk_{i.ToString("000")}.json", jsonChunk);
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savedChunks = i + 1;
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StateHasChanged();
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}
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isLoading = false;
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isSavedLocally = true;
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StateHasChanged();
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}
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}
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